Hi guys.
Now I will tell about RPG games.
A role-playing game (RPG) is a game in which each participant assumes the role of a character. Here you will make your own charachter/heroes. Like in MOBA games, but you can only use your own character, you will have to train it to be a great character/heroes, you need to train it to leveling up, upgrading ability, buy some equipment, etc. It doesn't mean that this game is single player, you can also play multiplayer here. You can do PvP (player vs player), farming item with other player, etc. In this game we can complete the story/adventure to gain XP and some items. 
There are some rpg games that I know, that is :
Dragon Age                                     The Witcher                                 Skyrim



Dark Souls                                             Dragon Nest         


Guild Wars                              Adventure Quest 3D
 

And all that.


When beginning the game, we will make your own characters in the game. We will choose a class/job for our character (but not at all rpg games) like warrior/knight, mage/wizard, thief/assassin, archer, healer. etc. Each class has different abilities. Warrior/knight good at strenght and defend, Mage/Wizard good at Intelligence and high damage, thief/assassin good at agility and critical strike, and healer good at intelligence and support. 

You need must be patient to make your character/hero be a great character/hero. At the beginning of the game you better do the quest/task in the story of this game. When your level is already a little high enough, you can do farming, for example gold/money farming, item/inventory farming (weapon, armor, or some material to make a weapons/armor, etc), and xp farming. When your character is good enough, try to play PvP with other player to practice your character and your skill. From here we can find out how our ability and skill. 
  • NEW HERO: BAPTISTE



    HERO ABILITIES

    Reap (Heroic Perk)

    Baptiste steals soul fragments through combat and is healed for each soul fragment acquired. Basic attacks and abilities generate soul fragments. Once Baptiste has collected four soul fragments he becomes empowered for four seconds, increasing the damage of his basic attacks and abilities. While empowered, Baptiste no longer generates additional soul fragments.

    Bad Mojo (A)

    Baptiste pulls a vial of liquid from his vest and throws it. The vial explodes upon reaching its target or when colliding with an enemy. Enemies near the explosion take damage and are slowed.


    Ordained (B)

    Baptiste ordains a target enemy, damaging them and creating an ethereal prison around them. If the ordained target leaves the area, they are stunned and take additional damage.



    Fearsome Shade (Ultimate)

    Baptiste summons waves of shade that terrorize enemies caught in their path. Enemies struck by the shade run from the source in fear and take damage each second.

NEW HEROES SKIN

‘ELITE FORCE’ SAW (RARE)

 

‘RED LANTERN’ FLICKER (EPIC)




‘CHAMPION’S FATE’ BLACKFEATHER (LEGENDARY)


‘NIGHT SHADOW’ TAKA (SPECIAL EDITION)



http://www.vainglorygame.com/vainglorylive/update-2-4-reap-souls-as-baptiste-enjoy-double-glory-weekends/

Positive Mental Attitude as the Foundation of Smart Enterpreneur

  • A Powerful Weapon
     In Proferssor Edwood Chapman, mental attitude is the way to comunicating or expressing mood or character to each other. If we express positive to each other, so we are a man with positive mental attitude, and in reverse. 
    The positive mental attitude motivate us to achieve goals with hard work. when we fall we can still bounce back. For example Soichiro Honda, he keeps positive when his ring shaped piston was rejected by Toyota. He try to fix the weakness of his piston. After survive for 2 years, finally Toyota accepted his piston. Moreover when he survive for 2 years, his factory was bombed twice, and destroyed by an earthquake, he still keeps positive.
     Positive mental attitude motivate us to be more creative. Every time bad things happen we can still respond by looking for the positive side.
  • Keep crativity
Enterpreneurs are people who respon to any environment changes with creative and innovative. Therefore, if there is a trouble or threat, there will be opportunities behind it. Creativity is the ability to present ideas, whereas innovation is application from the ideas. We are all really are creative beings, but because creativity is rarely practiced regularly, it is paralyzed, like human muscles. George Land reported in Break-Point and Beyond, that that children aged 5 scores 98%, children aged 10 scores 32%, 15 year olds scores 10%, and adult aged 42 only scores 2%. This happens because children make creative thinking skills as a routine activity. They are always observing and asking questions, and their favorite introgative word is "why". They sometimes don't trust the answers given by an adult until they test and take their own conclusions. Indeed in the end the children will learn to follow the rules of adults and receive information without a problem anymore, and indeed it will limit their creativity. But with still asking questions and make conclusions, like children, we will stay creative and innovative

  • Don't be affraid in failure
Failure does not exist. The truth is, there is no failure, it only delayed success. without fail we will not know what will make us fail. By failing we know what is our weakness. From failure, we can make some correction to us, and it can make us better than before.


Don't give up and keep trying. Failure is an indication to be successful.

Source: M. Suyanto. 2005. Smart in Enterpreneurship: 11 Rahasia Memulai Bisnis Tanpa Uang, Penerbit ANDI Yogyakarta
New Hero
Hilda - Power of Megalith


New Gear and Items
  • BLOODUST AXE. +70 Physical Damage, +20% Cooldown reduction. When skills cause damage, heals 15% of damage as HP for hero.
  • DISASTER TRUNCHEON.  +60 Magic Damage, +50 Magic resistance, +10% Cooldown reduction. When skilss cause damage to target, will reduce 25 pts of magic resistance for the target lasting 5 second.
  • THUNDER BELT. +25 Magic attack, +800 HP, +400 Mana, +40 Armor. After using skill, next basic attack will carry an extra 60% physical attack as true damage, and slow down the target and surrounding enemy units lasts 1,5 seconds. Effect can only be used once every 3seconds.

  • ENERGY POTION. Gives 30 pts of physical attack, 5% physical lifesteal, lasts 120 seconds. Only once potion effects can be used at any one time.
  • MAGIC POTION. Gives 30 pts of magic attack, 5% cooldown reduction, lasts 120 seconds. Only once potion effects can be used at any one time.
  • ROCK POTION. Gives 500 pts of max HP, 15% of resilience, lasts 120 seconds. Only once potion effects can be used at any one time.
It's effect sometimes can be reduced.

1.1.74






Weekly Free Hero Rotation

8 free rotation heroes of the week: Server time 05:00:00 14/04/2017 – 05:01:00 21/04/2017(check the server time in the system options)
Miya, Saber, Bane, Rafaela, Lolita, Gord, Kagura, Sun
6 extra free heroes for Starlight Member: Akai, Clint, Minotaur, Natalia, Yi Sun-shin, Moskov
8 free rotation heroes of the week: Server time 05:00:00 21/04/2017 – 05:01:00 28/04/2017(check the server time in the system options)
Saber, Nana, Akai, Franco, Eudora, Fanny, Hayabusa, Moskov
6 extra free heroes for Starlight Member: Karina, Bane, Gord, Ruby, Johnson, Cyclops

New Skins


Alpha – Fierce Dragon

269 diamonds
Mobile-Legends-Alpha-Fierce-Dragon
Mobile Legends Alpha Fierce Dragon

Sun – Rock Star

749 diamonds
Mobile-Legends-Sun-Rock-Star
Mobile Legends Sun Rock Star

Hero Balance Adjustment

The demonstration voices of Franco, Bruno and Johnson have been optimized. Rafaela’s skin – Flower Fairy now has the demonstration voice.

Alice


Blood Ode now cannot be interrupted by knocking airborne effect and transforming effect.
Blood Awe’s stunning effect has been changed to the trapping effect. Enemies affected will be unable to move for 1.2 sec.
Increased HP provided by Each layer of Blood Ancestry has been adjusted from 6 pts to 10 pts.


Battleground – Gear Items – Battle Spells Adjustment

Map Renovated

Texture mapping of articles and floor has been improved. Position of parts of bushes has been adjusted.



Bug Repair

The bug that the hero may get stuck in a destroyed turret when using some teleportation skills has been repaired.

Hero Balance Adjustments

Added demonstration voice, battleground voice and dying voice for Alpha, Yi Sun-shin, Moskov, Johnson, Cyclops.
Optimized skill descriptions of heroes to make them easier to understand.

Franco

Remade Franco’s demonstration and battle action effect. New Franco now has a way cooler demonstration animation display. Come and try him!
Iron Hook: Initial damage has been increased.
Fury Shock: Initial damage has been increased.

Sun

Summons Monkey: Now players can control the behavior patterns of Sun’s doppelgangers. In the attack mode, doppelgangers will patrol around the present position and attack enemies (except jungle monsters). And the attack mechanism of the Follow mode is the same as it in old version.

Tigreal

Shock Wave: Initial damage has been increased.

Alpha

Force Swing: HP restore effect provided by each hit target has increased.

Bane

Crab Claw Cannon: Initial damage has been increased.
Shark Bite: The additional damage effect provided by the skill has been increased.

Minotaur

Despair Hammer: Initial damage has been increased.

Johnson

Iron Sack: Basic slowing down effect has increased.
Rapid Touchdown: Stunning effect duration has been reduced.

Cyclops

Planets Attack: Initial damage of each sphere has been increased.

Gord

Mystic Gush: Actual effect breadth has decreased from 1 to 0.8, and now the actual breadth, indicator breadth and visual effect breadth match better.

Miya

Rain of Arrows: Slowing down effect has been adjusted from 30%/32%/34%/36%/38%/40% to 40% for all levels.

Akai

Recommended gear has been adjusted.
Repaired the bug that the ultimate skill couldn’t pin the target on the wall.

Chou

Repaired the issue that The Way of Dragon still could trap the target even when the second-stage attack doesn’t succeed.

Natalia

Repaired the bug that when Natalia went stealth mode in bush, nearby enemies also would get the exclamation mark prompt.

Fanny

Skills performance has been adjusted.

Battleground – Gear – Battle Spells Adjustment

1. In order to improve the Ranked Game and competition experience and to reduce the level gap between players in a same match, now when friends make a ore-team to play, teammates must all be the same division or two adjacent divisions.
2. Now the skill wheel’s position is fixed on screen, which will guarantee that all virtual buttons’ dragging area won’t go beyond the screen.
3. In previous, when the jungle monster that player is attacking went into the bush, the player would lose the division of it if standing out of bush. This issue now has been optimized: players can see the attacking jungle monster event it’s in the bush.
4. Optimized the skill indicator.
5. Armor and magic resistance of minions that are strengthened by the Lord have increased by 20%.
6. Target selecting logics of basic attack and skills have been optimized:
a. When the Last Hit is on, tapping the basic attack button will select the hero who’s a little beyond the attack range to attack. If the Last Hit is off, then basic attack will only choose enemies within the attack range.
b. Skills now always attacks the lowest-HP enemy within the attack range, unless players lock on another target manually.
c. Optimized the Hero Lock Mode. Now it only locks your target on the selected enemy hero when tapping the mini avatar, but it won’t launch attack. Tap the avatar again to cancel the lock.
d. Now if you select a target to cast a single-target skill, the within next 1 second, your other skills will also choose to attack that target first.

System Adjustment

1. In the Custom Mode, 3 observer positions are added to the Draft Pick mode. Observer players can watch the game in real time.
2. Now friends’ private messages will be preserved for only a week.
3. I n the Ranked Game, the function to send win rate and number of matches played will continue to be available after players select their heroes, and the info will be in the language of player’s own game.
4. For AFK players, we added a pop-up prompt and optimized the system assessment towards AFK behavior.
5. Squad feature optimization:
a. Optimized to pop-up prompt of (Quit Squad). Now players can only leave the squad after inputting ‘Quit’ in the window in case of mis-clicking.
b. Optimized system prompts for squad related operations.
c. Players can get clearer feedbacks when operating on the squad interface.
d. Optimized the function of inviting friends to join the squad.
e. Now related squad info will be displayed on the players’s personal info interface.
f. If players are in a squad, the short name of squad will show in the front of player’s own name.
6. (Top Squads) leaderboard has been added to the Leaderboards section.
a. It will rank squad according to their power points in this season. Top 5000 squads can get rated, and top 100 squads will receive prizes.
b. Squad Power: Power will be calculated when 5 squad members together play the Ranked Game over 20 times.
c. The prize for each member in the same squad is the same. But only those members who have played 20 games with other 4 members together in the Ranked Game are qualified to claim prizes.
d. Prizes (for each member):
No.1: 3000 Tickets, permanent glorious avatar border “King’s Crown”
No.2: 2000 Tickets, permanent glorious avatar border “Duke’s Scepter”
No.3: 1500 Tickets, permanent glorious avatar border “Knight’s Cross”
No.4-20: 1000 Tickets
No.21-100: 500 Tickets
No.101-500: 300 Tickets
No.500-5000: 100 Tickets.
e. Top Squads leaderboard refreshes at time 5 a.m. every day abd is in accordance with the Ranked Game season. Squad power reward will be calculated and sent when a season ends, and the leaderboard will be emptied.
7. Two new achievements: The achievement for helping to kill the Lord; the achievement for helping to kill the Turtle
8. Rewards for 7-day login event have been changed:
a. Now the rewards are richer.
b. Now rewards of every week won’t repeat.
9. (Custom Mode – Draft Pick) The banned or selected heroes will show in grey color (before they didn’t show in the list)





7.04:
====
Items changes
Hurricane Pike recipe increased from 250 to 500
Silver Edge recipe increased from 300 to 500


Ghost Scepter cooldown reduced from 25 to 20

Sange and Yasha proc chance increased from 35% to 40%

Heaven's Halberd cooldown reduced from 22 to 18

Slippers of Agility are no longer available in the Side Shop
 
 
 

Heroes Changes


 


Centaur: Stampede Scepter damage reduction reduced from 50% to 40%

 
Monkey King: Primal Spring slow rescaled from 40/50/60/70% to 30/45/60/75%
Monkey King: Spring winding up sound effect can be heard by nearby enemies
 
Magnus: Base attack time increased from 1.7 to 1.8
Magnus: Reverse Polarity cooldown increased from 120/110/100 to 120
 
Abaddon: Strength gain reduced from 2.7 to 2.5
Abaddon: Mist Coil projectile speed reduced from 2000 to 1600
 
Lifestealer: Base damage reduced by 2
 
Keeper of the Light: Base damage reduced from 43-57 to 43-50
 
Brewmaster: Drunken Brawler cooldown reduced from 16/14/12/10 to 13/12/11/10
 
Nature's Prophet: Level 10 Talent increased from +225 Health to +250
Nature's Prophet: Level 15 Talent changed from +35 Movement Speed to +4 Treants Summoned
 
Razor: Level 20 Talent increased from +30 Attack Speed to +40
Razor: Level 20 Talent increased from +275 Health to +325
 
Death Prophet: Level 10 Talent increased from +10% Magic Resistance to +12%
Death Prophet: Exorcism spirit damage increased from 55 to 58
 
Queen of Pain: Shadow Strike cast point reduced from 0.452 to 0.4
 
Phoenix: Level 15 Talent increased from +120 Gold/Min to 150
Phoenix: Level 15 Talent increased from +50 Fire Spirits DPS to +65
 
Kunkka: Level 10 Talent increased from +25 Damage to +30
Kunkka: Level 15 Talent increased from +20 Movement Speed to +30
 
Lycan: Base strength increased by 3
 
Arc Warden: Strength gain increased from 2.3 to 2.7
 
Lone Druid: Level 15 Talent increased from +30 Spirit Bear Damage to +50
 
Ancient Apparition: Cold Feet manacost reduced from 150 to 125
 
Broodmother: Insatiable Hunger lifesteal increased from 60/90/120% to 60/100/140%
Broodmother: Insatiable Hunger damage increased from 60/90/120 to 60/100/140
 
Bristleback: Quill Spray AoE increased from 625 to 650
 
Puck: Base damage increased by 3
 
Lich: Chain Frost cooldown reduced from 120/90/60 to 100/80/60






Recent update



THE JUGGERNAUT ARCANA
 
WHEN EQUIPPED, THIS ITEM GRANTS THE FOLLOWING CUSTOM UPGRADES TO JUGGERNAUT

- All-new animations for: Loadout, Alternate Run, Teleport, Victory -
- Custom Kill effect that triggers after a lethal crit or Omnislash, or on Triple Kills and higher -
- All-new effects for: crits, Bladefury (works with existing custom Bladefury effects), and Omnislash -
- A Dragon Spirit ancestor to aid the Juggernaut in times of need -
- Altered Voice -
- Custom Hero Portrait -
- Custom Dragon Spirit Emoticon -

ALSO IN THIS UPDATE
NEW CAPTAINS MODE UI
We've designed a new Captains Mode interface to match the rest of the 7.0 updates. Teammates can now suggest picks and bans, swap the Captain role with a few simple clicks, and enjoy the added benefits of Strategy Time.
JAKIRO MODEL UPDATE
Not keen to let Juggernaut's new spirit friend steal the dragon-shaped spotlight, Jakiro has hatched a redesigned model. For once, both brothers agree—they've never looked better.



7.03 GAMEPLAY UPDATE
GENERAL CHANGES
o    Added Monkey King to Captains Mode.
o    XP Required to go from level 1 to level 6 increased by 15%, 300 XP total
o    XP Required to go from level 9 to 13 redistributed from 700/720/740/1200 to 800/820/840/900
o    AoE hero kill Gold and XP bounties reduced by 10% (including comeback gold and XP)
o    Tier 1 Team Bounty reduced from 160 to 120
o    Passive gold income reduced by 10%
o    Reduced lane melee creeps base gold bounties by 2
o    Increased lane melee creeps gold bounty per upgrade cycle by 1
o    Reduced lane range creeps gold bounty per upgrade cycle by 1
o    Shrines base HP regen reduced from 120 HP/sec to 100
o    All towers base armor reduced by 4
o    Towers now gain 2 armor per nearby enemy player within 1200 AoE
o    Tier 1 Tower HP increased from 1300 to 1400
o    Scan cooldown reduced from 270 seconds to 210
o    Ranked All Pick hero selection time reduced from 35 seconds to 30 seconds


 

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